Wednesday, April 27, 2011

Exercise 1, 2 and 3

EXERCISE 1




My Reflection :
After learning how to use the basic polygons in the previous lesson, now i get the chance to combine all the basic polygons and make it into an object. As for this lesson, I learned how to make an Axe by combining polygons like 'cylinder', 'sphere', 'cone' and many more. It is tedious but it can be quite fun if I can understand it fast.

EXERCISE 2

EXERCISE 3

  • BLOG!

    Prisons are meant to be scary, powerful looking places, while Toontown is meant for fun and childlike enjoyment – how is this reflected in the lines and angles of the buildings?
Prisons seem to look more scary and powerful because of the sharp edges and the lines are all straight while Toontown seem fun and childlike enjoyment is because of the curvy lines that make it look less scary and sharp but instead it will be more comfortable and playful.

  • How does the sense of scale reflect the different purposes of the prisons and Toontown?
The buildings of the prisons are quite big-looking and big-looking buildings seems more threatening and scary while small and curvy-looking buildings make it look cute, fun, exciting and comfortable.

Sunday, April 24, 2011

First Attempt




My Reflection :
It was the first time using Maya software in school lab. When I first open the software, I was confused with the icons placed all over, at every corner. I was a little scared to start but at the same time, I find it exciting. I was given a chance to try to create a basic polygon that was used in the picture above. And hoping for more to come ! Below are some information on how to use Maya so that I could refer anytime I want.

Maya
File > Open scene (option box - tick Execute script nodes and Ignore Version)

There are 2 versions of saving :
mb - maya binary (always save in this version)
ma - maya ascii

Commands :
4 - Wireframe
5 - Hardware Shading (grey)
6 - Texture/Color Shading

PC "Alt" /Mac "command" + LMB = Tumble
PC "Alt" /Mac "command" + MMB = Pan
PC "Alt" /Mac "command" + RMB = Tracking

ctrl + d = Duplicate
space bar - To have 4 different views.

Scroll MMB = Zoom

F8 - To toggle between object mood and component mood and to select more features on the object. To change back to object mood, press F8 again.

View > Camera Attribute Editor > Far Clip Plane(add more zeros)
(This is when you want to zoom out an doesn't want the object to suddenly disappear.)

To print screen on Mac - Command + 3 and then Desktop

Shapes :
Create >Polygon Primitives(Unchecked "Interactive Creation")

To view/focus on the selected object, press F.

Q - select
W - move
E - rotate
R - scale